Place where the money, title deeds, houses and hotels are stored until a player acquires them.
hotel
Object that increases a property’s value; to buy a hotel, a player must own four houses on each of the properties in a color group.
house
Object that increases a property’s value; to buy a house, a player must own all the properties in a color group.
jail
Space where a player is sent if that person lands on the space marked "e&go to jail"e&, draws the card marked "e&go to jail"e& or throws doubles three times in succession.
Community Chest card
Card the player draws at random after landing on a space specifying the player must do so; these cards give the player instructions (move a token, receive money, etc.).
Chance card
Card the player draws at random after landing on a space specifying the player must do so; these cards give the player instructions (make a payment, go to jail, etc.).
go
Space from which the players start out to begin the game; each time a player passes "e&go"e& or lands on that space, the bank pays the player a salary.
banknote
Paper money used as currency to make and receive payments.
title deed
Proof that a property has been purchased; a player who owns a property can charge the other players rent when they land on that space.
card
Piece of cardboard with information regarding title deed (purchase price, rental cost, house and hotel prices, mortgage value, etc.).
space
Each of the areas into which the game board is divided; they correspond to properties (big city streets), public utilities, railroads, jail, etc.
game board
Playing surface that is divided into spaces around which the tokens move; houses, hotels, Chance and Community Chest cards are laid out on it.
die
One of the two small cubes marked on each side with one to six pips.