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arena
Field designed for participating in track and field and for staging competitions; it is often surrounded by grandstands for seating spectators.
landing area
Area where the shot or javelin falls after the throw.
lane
Long narrow strip bordered by white lines and reserved for a runner or team during a race.
110 m hurdles starting line
steeplechase hurdle jump
Track event held on a 3,000 m circuit that includes artificial obstacles (hurdles, water jumps), which the runners are required to clear.
long jump and triple jump
Track and field event that requires jumping as far as possible from a given point (long jump) or taking several strides before jumping (triple jump).
takeover zone
Area in which the runners on a relay team pass the baton to the next runner.
scoreboard
Display surface posting information related to a sporting event in progress (time, standings, results, etc.).
shot put
Event in which the athlete attempts to throw a weight as far as possible (7.257 kg for men and 4 kg for women).
5,000 m starting line
200 m starting line
100 m and 100 m hurdles starting line
pole vault
Athletic event in which a pole is used to vault over the highest possible crossbar.
throwing circle
Area where the athlete winds up to throw the shot; the thrower may not leave this area before the shot touches the ground.
track
Oval circuit designed to hold races such as sprints, hurdles and relays.
1,500 m starting line
400 m, 400 m hurdles, 4 x 100 m relay starting line
800 m starting line
10,000 m and 4 x 400 m relay starting line
finish line
Line marking the end of a race.
approach
Track that the athlete uses to build up momentum before a javelin throw.
discus and hammer throw
Disciplines in which athletes attempt to throw a discus (2 kg for men and 1 kg for women) or hammer (7.257 kg for men and 4 kg for women) as far as possible.
safety cage
Wire fence bordering the throwing circle; it protects the spectators, competitors and officials in the event of a missed throw.
throwing circle
Area where the athlete winds up to throw the discus or hammer; the athlete may not leave this area before the object touches the ground.
javelin throw
Discipline in which athletes attempt to throw a javelin as far as possible (800 g for men and 600 g for women).
high jump
Athletic event that requires jumping as high as possible to clear a horizontal bar, relying solely on leg thrust.